Buckminster Fuller's World Game: archive of original graphic art, film, video and audio media, manuscript material, and correspondence, from the files of Herbert and Mercedes Matter, ca. 1965-1980 1965-1980

ArchivalResource

Buckminster Fuller's World Game: archive of original graphic art, film, video and audio media, manuscript material, and correspondence, from the files of Herbert and Mercedes Matter, ca. 1965-1980 1965-1980

An archive consisting of approximately 500 items from Herbert and Mercedes Matter, including production files and original artwork, manuscript material, correspondence, film and magnetic media, photographs, books, and printed matter.

20 linear ft.

eng,

Related Entities

There are 2 Entities related to this resource.

Matter, Mercedes, 1913-2001

http://n2t.net/ark:/99166/w63f61pw (person)

Biography / Administrative History R. Buckminster Fuller conceived the World Game as an interactive role-playing experience that would teach participants to organize, revitalize and distribute depleted world resources. Relying on computers to provide raw data, players work non-competitively to allocate the earth?s natural capital worldwide, scoring points through efficient management. If cooperation degenerates into competition, the first ste...

Matter, Herbert, 1907-1984

http://n2t.net/ark:/99166/w6xh0htb (person)

The artist and graphic designer Herbert Matter was born in Switzerland in 1907. His interest in art started early in life. In the late 1920s he moved to Paris to participate in its active art scene, studying with Fernand Léger and Amédée Ozenfant, and later working for both Adolphe Cassandre and Le Corbusier. During this time his interest in photography and graphic design became fully developed and led to his breakthrough project, the design of travel posters for the Swiss National Tourist Of...